Angles fr Lodel 0.9 Upcoming issues / Calls for proposals Each thematic issue contains 8–12 articles selected by a Guest editor after a double-blind peer-review process.Each issue also contains 2-4 non-thematic articles in a ‘Varia’ section.Proposals for New Thematic Issues and proposals for the ‘Varia’ sectionPlease refer to the submission guidelines for details: Upcoming Thematic Issues and Call for PapersDedicated calls for papers may be posted for some of the upcoming issues (listed in alphabetical order, not by order of publication):Reinventing the Sea (Guest editors: Geetha Ganapathy-Dore & Ludmila Volna)Creating the Enemy / Images of the Enemy (Guest editor: Jacob Maillet & Cécile Dudouyt)Are You Game? (Guest editor: Gilles Bertheau)For more information on these thematic issues, please contact the Guest editor(s) directly, as each issue has its own deadlines. mar., 18 juin 2019 00:00:00 +0200 Are you game? For an upcoming issue of Angles: New Perspectives on the Anglophone World, a peer-reviewed journal indexed by MLA, ERIH-Plus, EBSCO and others, we welcome proposals on “Are you game?”This issue will be guest edited by Gilles Bertheau ( for papers“Are you game?” can be a playful version of “I dare you!” While the latter formulation pre-supposes that one’s opponent will chicken out, the former is more inclusive and invites more joyful cooperation. The expression therefore combines the promise of a cooperative show of bravery, and the defiant invitation to a playful duel.In earlier times, games, gaming, and gambling were far from being self-evident pastimes. In early modern England, games were accused by Puritans of diverting subjects from their religious duties, particularly on the Sabbath day. The matter was pressing enough for King James I to issue A Declaration of Sports (1617), later re-issued by his son Charles I in 1633, to allow dancing, May-Games, leaping, vaulting and Morris-dances, among others, after the end of divine service, while continuing to condemn games of chance like dice and cards. The fight against Sabbatarianism in 17th-century England underlines the parlous status of games in society. The word itself covers a host of activities, be it games of cards, chess (the philosophers’ game) and other parlour games, games of skill, physical games and gambling.Games touch upon many aspects of individual as well as collective life. U... mar., 04 juin 2019 00:00:00 +0200 Creating the Enemy: Forms and Functions of the Enemy Image For an upcoming issue of Angles: New Perspectives on the Anglophone World, a peer-reviewed journal indexed by MLA, ERIH-Plus, EBSCO and others, we welcome proposals on “Creating the Enemy: Forms and Functions of the Enemy Image”.This issue will be guest edited by Jacob Maillet ( and Cécile Dudouyt ( Call for papersThis issue of Angles proposes to explore processes of othering and scapegoating through the creation of “enemy images” in Anglophone countries, from the early modern period and onwards, in the press, fiction, political discourse, film and social media. The concept of the “enemy image” was particularly developed in the final chapter of the Cold War by American psychiatrist Jerome D. Frank (Johns Hopkins University School of Medicine) and Soviet researcher Andrei Y. Melville (Institute of USA and Canada Studies). Building on the idea of “mirror images” in International Relations, Frank and Melville showed that in times of conflict, evil characteristics will be attributed to an enemy and that such negative perceptions will show in the media coverage of the conflict, thus fueling hatred on both sides. They posited as well that the enemy image also had a number of domestic functions:[…] the hysteria about the outer threat is often used as justification for secrecy and suspicion, covert actions, policies creating “mobilized” societies, artificial national unity, “witch hunts,” and policies suppressing dissent... ven., 15 févr. 2019 00:00:00 +0100